Shipped

Stream Pirates @ Captain.tv

UI and visual design for a Twitch-integrated idle strategy game.

Designed a pirate-themed visual system and stream-friendly UI for a chat-driven game where viewers joined live broadcasts as the player's crew.

Client
Captain.tv

Skills
Branding
Design Systems
Visual Design
UX Design

Tools
Photoshop
Figma

My Role
Senior Visual Designer
Unity Implementation

Timeline
Q2 2020 - Q2 2021

Team
Steph Chow (Design Consultant)

Outcome

The visual system shipped and supported an active closed beta with stream-facing gameplay.


1,000+
Peak Concurrent Viewers
Reached over 1,000 concurrent viewers on Twitch during peak gameplay sessions.

30+
Streamers in Closed Beta
Played by 30+ streamers simultaneously during the closed beta, stress-testing the live gameplay systems.

Cohesive UI/UX direction
Unified pixel gameplay with character-driven key art, implemented directly in Unity to accelerate development.

Built for live audiences
Designed for Twitch partners and affiliates, enabling real-time audience participation through chat-driven gameplay.

Visual Direction

I combined pixel gameplay art with painted UI surfaces so the game felt cohesive on stream, in menus, and in-browser.


UI System

I built the component library around stream readability, not just full-resolution mockups.


Twitch Interaction

The stream-facing screens kept branding present without overwhelming the gameplay behind them.

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